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Maya Feature Creature Creations book by Todd Palamar
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Maya Feature Creature Creations

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Overview of Maya Feature Creature Creations Book

TitleMaya Feature Creature Creations
AuthorTodd Palamar
ISBN-139788170083535
Publication‎ Laxmi Publications
Quantity

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Overview of Maya Feature Creature Creations Book

The days of unrealistic, herky-jerky monsters, aliens, and gorillas are gone, thanks to the power of programs like Maya. With this state-of-the-art application, you can create fantastically real creatures to take on starring roles or just traumatize other character in a movie. Maya feature creature creations teaches the fundamentals of how to develop, create, and implement your own next generation computer generated character. Written for 3D artists and models of all levels with a solid understanding of Maya, the book provides an easy-to-follow process for building an anatomy based CG character with physics-driven, elastic skin.Upon completing this book, you'll walk away with a character that was sculpted in clay and modelled with subdivision surfaces using Maya. You can easily modify this creature for you ouwn purposes and use the skills and techniques you learned to create a variety of other hollywood-quality character.Key features* uses Maya 4/4.5 for Windows and 3.1 for Macintosh* details the entire design process from character development, sculpting, modeling, and texturing, to skeletons, muscles, and tendons* covers cutting-edge techniques possible with off-the-shelf software teaches skills that can be transferred to a variety of 3D software applications and your own creature creations of Contents: contents: acknowledgementsprefacepart I in the beginning..Br>chapter 1 getting ready; br>Chapter 2 pre-production; br>Chapter 3 Biology 101: imitating filepart II reference material chapter 4 design and conquer; br>Chapter 5 sculpting; br>Chapter 6 scanned data part III modelling for film chapter 7 The tools; br>Chapter 8 The Polygon proxy; br>Chapter 9 modelling the skeleton; br>Chapter 10 modelling the skinpart IV texturing for film chapter 11 resoulitons; br>Chapter 12 make it real part V anatomically correct chapter 13 skeletons; br>Chapter 14 muscles and tendons; br>Chapter 15 The dynamics of life; br>Chapter 16 fatpart VI conclusionchapter 17 wrapping it up appendix about the cd-romindexabout author: Todd palamar (winter Park, fl) is a course director at full sail recorders, inc. In suburban Orlando. He is also a professional Animator and 3D artist whose work has been in a number of commercial productions, including movies and games.

Book Type :
Graphics & Visualization
Book Binding :
Paperback
Language :
‎ English
No. of Pages :
‎ 376 Pages
ISBN - 10 :
8170083532
ISBN - 13 :
9788170083535
Maya Feature Creature Creations Published On :
‎ 1 January 2008
Publisher :
‎ Laxmi Publications
Edition :
‎ First Edition

About Todd Palamar:

Todd Palamar is the author of Maya Feature Creature Creations.

Disclaimer:

  • Maya Feature Creature Creations book is not for reading online or for free download in PDF or eBook format.
  • Table of Contents, Index, Syllabus, summary and image of Maya Feature Creature Creations may be of a different edition or of the same title.
  • Price can change due to reprinting, price change by publisher or sourcing cost change for imported books.
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