Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds
  • Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds

Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete

₹1,499.00

Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete (Hardcover) Book Details:

Book Title: Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete
Author: REEVES BYRON
ISBN-13: 9781422146576
Publication: HARVARD BUSINESS SCHOOL

Buy now REEVES BYRON Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete book from madrasshoppe.com and get it delivered to all pincodes in India.

Quantity
Available

  • COD Available. Delivery Time 4 - 7 Working Days in India. COD Available. Delivery Time 4 - 7 Working Days in India.
  • For General Enquiries WhatsApp 7200833323 (Chat Support) For General Enquiries WhatsApp 7200833323 (Chat Support)
  • Trusted by over 100K+ customers Trusted by over 100K+ customers

Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete Book Information:

illions of people including many of your employees spend hours playing multi-player online games with a level of engagement they don t bring to work. These aren't just adolescent video games we're talking rich narrative quests with 3-D environments, cool avatars, and compelling goals and rewards. Imagine the value if you could transfer key ingredients of game design and the gamer excitement and focus that come with it to the office. What if your employees could solve customer problems, design new software, or configure better shipping routes working inside a game environment at work? This isn't just possible, say Byron Reeves and J. Leighton Read; it's inevitable. As global competition intensifies and employee productivity and engagement become more critical, the user experience provided by game technology offers a tantalizing solution for business. This is far more than a quaint metaphor for business and it's way beyond training tools. Implemented in the workplace, elements of games can solve a host of business problems with morale, communication and alignment all while honing skills like data analysis, teamwork, recruitment, leadership and more.

  • Book Type/Genre :

  • Higher Education Textbooks

  • Book Binding :

  • Hardcover

  • Language :

  • Number of Pages :

  • Page count varies on each edition/reprint

  • ISBN - 10 :

  • Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete Published On :

  • Resource:

  • Higher Education Textbooks, Business Finance Book is recommended for Students, Teachers, Graduates, Professionals, and all bibliophiles

    Disclaimer:

BKDBI_9781422146576
New product

Reviews

Write your review

Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete

Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete (Hardcover) Book Details:

Book Title: Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete
Author: REEVES BYRON
ISBN-13: 9781422146576
Publication: HARVARD BUSINESS SCHOOL

Buy now REEVES BYRON Total Engagement - Using Games & Vitural Worlds to Change the Way People Work & Business Compete: Using Games and Vitural Worlds to change the way people work and business compete book from madrasshoppe.com and get it delivered to all pincodes in India.

Write your review